|One of three planned games set in the Nighthawks setting
Run at Lucky Consequences, 2018
Image above is one of the concept art sketches for Blood and Chrome, and an image that inspired this game
|Inspired by the rpg Night Witches, but in a setting rather similar to the BSG reboot – a rag-tag collection of civilian pilots and military dropouts are gathered together to gather the last human survivors and take them to a rendezvous on the edge of the Twelve Colonies.
Ex-military types look down on civilians, there are tensions between those from different colonies, and difficult choices to make about who can be saved. As tensions rise, will they have consequences when our pilots launch their ships and head into danger to rescue more survivors?
Most of the characters will be pilots and navigators – but there are also roles for a commanding officer, a chief engineer, and a medic.
This freeform is split into three Acts, taking place between the missions, and focussing on making difficult choices while feuds between pilots and crew simmer below the surface. The missions themselves are run as short interludes that expose the choices our characters made during the preceding Act. Characters can suffer stress, harm, and die during the missions – usually as consequences of decisions made during the acts. (If your character dies, you can take on the character of a rescued survivor).
The Acts contain social conflict – resolved using cards when necessary.
Players – only the Pre-Game Brief and your Character Brief (which will be emailed) are necessary reading. Everything else is optional – read as much or as little as you like.