A rough outline of the timings for the game.
30 minutes before game start:
- GMs will be online to help with tech, and answer early questions
- You can use the Discord to chat about relations between characters if you wish (possibly even before GMs online)
Game Start
00:00 – 00:40 Game Intro
- Brief introduction to setting for those who haven’t read website
- Mood, game structure, and flow between combat and flight deck segments
- Introduction Video to help set mood (especially for players who haven’t seen BSG:33)
- Explain the Discord channel set up
- “Prequel” training flight to help players understand space segments before they are in character
- Q&A
00:40 – 00:55 Time-in on the flight deck
- There are 15 minutes left till Enemy arrival #bridge-announcements channel will run a 15 minute countdown
- In-Character briefing from CAG (video or live).
- Roleplay on radio channels or via suit interconnects
- When timer expires, Enemy will arrive
00:55 – 01:05 Space Combat Mission 1
- Players join audio channel for their wing, but also view the text channel for their wing.
- Bridge will recall fighters before the Castor jumps via text channel
01:05-01:38 Flight deck segment 1 (33 minutes)
- #bridge-announcements channel will run a 33 minute countdown
- Roleplay on radio channels or via suit interconnects
- When timer expires, Enemy will arrive
01:38-01:48 Space Combat Mission 2
- Players join audio channel for their wing, but also view the text channel for their wing.
- Bridge will recall fighters before the Castor jumps via text channel
01:48-02:21 Flight deck segment 2 (33 minutes)
- #bridge-announcements channel will run a 33 minute countdown
- Roleplay on radio channels or via suit interconnects
- When timer expires, Enemy will arrive
02:21-02:31 Space Combat Mission 3
(If you are going to do something dramatic in space, now is the time!)
- Players join audio channel for their wing, but also view the text channel for their wing.
- Bridge will recall fighters before the Castor jumps via text channel
02:31-02:46 Compressed Flight deck segment 3
This segment represents the last 15 minutes before the Enemy are due to arrive after Space Combat Mission 3. The game ends when the times expires
- #bridge-announcements channel will run a 15 minute countdown
- Roleplay on radio channels or via suit interconnects
- When timer expires, game ends before we find out if the Enemy arrive
02:46 End Game
Everyone goes to the off-game channel. Players decide if the Enemy arrives this time, and what the fate of the Castor and fleet are.